Easy, entertaining introduction to the topics of democracy shaping at local, state and federal level, as well as the EU; environmental protection, artificial intelligence, the right to repair, and much more. European Commission – Representation Germany Goverment / IGO Primary school An facilitated digital game for school lessons on policy-making In the fantasy world of Nafasia, players take on the role of one of five beings: witches and warlocks, dragon riders, vampires, peasants and nature spirits. These form the “Fabulous Council” , which is faced with the challenge of making important decisions together – whether about the introduction of dragon taxis, magic lamps or sugar cultivation. In one playthrough (one lesson), it is decided whether they were able to make compromises – because that is the only way everyone can win. The ” Fabulous Council ” is only played by groups in the classroom or at events (and not individually). The game is aimed at pupils from secondary, middle, comprehensive and community schools. As a teacher, you moderate the game; pupils take part using their mobile phones. A round of the game lasts 30 minutes (short version) or 40 minutes in the long version. From a teacher. “We finally found the time to play Fabulous Council and my 5th grade class loved it! I think we’ve already played the new version. There were no problems whatsoever and we even played the game a second time.” Goverment / IGO
Teach students about democratic processes and compromising
Client
Organisation
Audience
(7.-9.. Grade) Purpose
Immerse yourself in the fantasy world of “ Nafasia ” for a lesson and learn how a population can agree on laws.
“We make your learning experiences come alive through dilemmas”
Simon Egenfeldt-Nielsen
DiBL CEO